Components

Components in Flash

With your knowledge of Flash you may create input text boxes and simulate scrolling panes, checkboxes, radio buttons and so on. Your fantasy may lead you to designing very unusual and attractive interface elements.

However when you need to develop a business application with numerous, but not necessary funny interface controls – it may be a long and boring work. Why don’t utilize ready to use user interface components which are provided with Flash?

You may pick up check boxes, scrolling lists and radio buttons from the panel and use their predefined functionality.

What is the difference between button you routinely used in Flash and the component? Button is "empty" – it understands events that happen to him, but does nothing by default. All the code for the button need to be written by the programming. Components are more elaborated. They may keep information when user interacts with them. If you are asked to click a checkbox "do you like this page?" on the Internet – be sure that your answer was written somewhere.

So the main purpose of Flash components is to gather information about user response.

You always use graphical user interface components when working with the computers. Now it’s time to place some on the stage.

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