Changing properties
What is important in this module
- All instances in the movie are organized into hierarchy
- Instance can be referred from itself by using keyword this
- Main timeline actions, properties and all object placed on the
main timeline may be referred throught the _root object
- Nested symbol instances may be referred down using dot notation.
Referrence from "inside" the nested symbol needs _parent object
to be referred
- It is possible to manipulate objects loaded to the separate
level by using _level# object ,where # is number of lever
populated with LoadMovieNum action
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