Coding in Flash

Actions Panel - deeper view

In this lesson you will work with Actions Panel more detailed.

Create a new file and save it in your work folder.

Open the Actions Panel (if you don’t remember - by default it stays minimized at the bottom. You also may hit F9 to show this panel).

Let’s look again at the panel.

At the left part of the Actions Panel you see the Action Toolbox. You have used it before to pick up an Action – such as stop(), goToAndPlay() and others. You may find there not only Actions, but also all kinds of Objects with their Methods and Properties.

In addition you may find all Operators that are used in Flash, Constants, predefined Functions and Flash Components – user interface elements supplied with Flash environment.

Deprecated – are the objects, methods and so on, which belong to older Flash versions, possible to use, but are not recommended and substituted with new options.

Find a small button with the book icon at the right top of the Actions Panel. Click it and pop up window will appear. It is Reference Panel. At the left part similar to that of Actions Panel you may select any Action, Object, Method, Operator and so on. The short description will appear on the right. In many situations you will find an example of code, which may be useful when you write your own script.

We encourage you to use this Reference Panel during coding along with Help, since it’s fast and convenient. For this lesson purposes, browse through Operators (don’t worry about bitwise operators – we won’t use them) and Actions-Condition/Loops to be sure that you understand conceptually how they work.

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